Group play will include a minimum of 4 players in each group playing one another in round-robin format. Once group play is completed, all players move on to the bracket and are seeded according to their finish in their group standings and record. The bracket is single elimination until the final 2 which will be a best of 3 series. Every player is guaranteed 4 games!
Team Selection for Each Matchup: A coin will be flipped before each game. The coin-flip winner will choose the matchup (i.e. the two teams). The coin-flip loser then selects either (a) one of the two teams or (b) his preferred controller. If the coin-flip loser selects his preferred controller, the coin-flip winner selects a team first.
Note about Matchups: The coin-flip winner can only select a particular matchup once throughout the entire tournament. For instance, if Player A wins the toss and selects Patriots-Colts, Player A cannot call that exact matchup for the rest of the tournament. Player B, however, is free to select that matchup later in the tournament.
Equipment Failure: If equipment fails during the game, games will be replayed from the start unless it is halftime. After halftime, scores are taken from the half and another half is played. Scores from each half are added together to form final score. Any malfunction caused by human error may result in an automatic forfeit due to the discretion of the tournament organizers.
Onside Kicks: Onside Kicks are okay anytime (aka, "at your own risk").
Lurching: Lurching is not allowed (dive tackling over the line of scrimmage with a DL). DL use is allowed, but you must either go outside the Offensive Tackle or grapple an OL to rush.
WR/TE at RB: Running the ball with a WR or TE from the RB position is prohibited. WRs or TEs are allowed to run the ball on reverses.